Press and media
Everything here is free to use in coverage of Mathroom.
Boilerplate
One line
Mathroom is a free math practice program for grades 1 through 9, with no accounts, no ads, and no data collection.
Short
Mathroom is a free browser based math practice program for grades 1 through 9. It has no accounts, no advertising, no purchases, and collects no student data: progress is stored on the learner's own device. It is built and operated by Cody Snyder in Arizona.
Long
Mathroom is a free math practice program for learners in grades 1 through 9, practicing the previous school year’s math, playable in any browser at mathroom.fun. Learners solve mathematics problems to progress through one of two illustrated worlds, earning in game currency and collectible companions, all of which are earned through practice and none of which can be purchased with money.
It has no accounts, no sign ups, no advertising, and no purchase mechanism of any kind. No student data is collected or transmitted; progress is stored in the browser on the learner's own device. Practised skills are mapped to Common Core State Standards codes, and the progress report prints for classroom or family use.
Mathroom is built and operated by Cody Snyder in Arizona, and is offered free of charge.
Fact sheet
- Product
- Mathroom
- Operator
- Cody Snyder, Arizona, USA; sole operator, no company
- Founder
- Cody Snyder
- URL
- mathroom.fun
- Cost
- Free to use. No purchase, no subscription, no in app purchases, and no ads.
- Tracks
- Choose the learner’s current grade, 1 through 9, to practice math from the previous school year. Grade 1 practices kindergarten math.
- Platform
- Runs in a browser. Nothing to install, no extension, no admin rights.
- Offline
- Core play and previously loaded content work offline.
- Accounts
- No accounts. No email address, no password, nothing to sign up for.
- Data
- No student data collected. Progress is stored on the device.
- Standards
- Practised skills are mapped to Common Core State Standards for Mathematics codes. The report describes practice coverage of the listed standards, not a formal assessment.
- Accessibility framework
- WCAG 2.2 is the normative accessibility framework, and accessibility checks are part of the release gate.
Two worlds: Lacy & Pearl’s Math Attic and Riff & Thunk’s Math Basement. Voices are synthetic and disclosed as such.
Founder

Cody Snyder is the founder of Mathroom and the sole builder behind it.
He was in the first generation to grow up on video games, coming home from kindergarten to play video games, then every console after it. Four sons, spaced far enough apart that he never left gaming culture and watched its entire arc: from games that rewarded persistence to a market engineered to move money out of parents' accounts.
When the same patterns arrived in school software, he built the version that can't charge anyone's kid. Mathroom is free, has no accounts, collects no data, and contains no purchase mechanism of any kind, not a business model that failed, but one that was never built.
He lives in Mesa, Arizona, with four sons and two granddaughters.
Story angles
For education press.
A free math program built by one person, with no accounts or data collection and practice mapped to Common Core codes. Its progress report excludes assisted answers from mastery evidence, so a learner cannot raise a score by asking for more help.
For technology press.
One person built two worlds, nine grade selections, an arcade, a platformer, twenty radio tracks per world, and a podcast lasting 56 minutes through AI orchestration. The program collects no student data and contacts no third party.
For parenting and consumer press.
A father of four who watched video games shift from earned achievement to engineered spending, and then watched the same patterns move into school software. He built the version that can't charge anyone's kid.
For local and regional press.
An Arizona solo founder building free educational software for students nationwide, with no business model and no intention of adding one.
AI generated art, music and voices
Some coverage will lead with the fact that Mathroom's art, music, and voices are AI generated. That is true and it's disclosed everywhere in the product.
The full position, along with the specific verifiable claims behind it, is on What’s the catch?. Short version: the mathematics comes from a deterministic, grade aware generator rather than free form generation; answer ordering was found to be biased, fixed, and validated across 100,000 generated boards and all 24 possible answer permutations, with existing saved records remapped rather than discarded; and the standards mapping is published in full for anyone to check.
Assets
Approved logos and founder photo for coverage of Mathroom. The mono lockup is suitable for documents and print.
| Asset | Format | Download |
|---|---|---|
| Color lockup | SVG | Download SVG |
| Mono lockup | SVG | Download SVG |
| Color icon | SVG | Download SVG |
| Mono icon | SVG | Download SVG |
| Color wordmark | SVG | Download SVG |
| Mono wordmark | SVG | Download SVG |
| White lockup | SVG | Download SVG |
| Transparent color icon | SVG | Download SVG |
| Cody Snyder: founder photo | JPEG | Download JPEG |
| Cody Snyder: square founder photo | JPEG | Download square JPEG |
| This press kit | Download PDF |
Download all press assets (ZIP)
Usage terms
Mathroom’s name, artwork, characters, and audio are owned by Cody Snyder.
You may use anything in this kit in coverage of Mathroom (articles, reviews, videos, newsletters, podcasts) without asking.
Please don’t modify the artwork, use it to imply endorsement of another product, or use the characters outside coverage of Mathroom.
If you want something not covered here, ask. The answer is usually yes.